Slow updating on l d
We recently noticed our database queries have been taking much longer than usual to run. I've also run Phase 1 - find and verify superblock... - process known inodes and perform inode discovery... Again, for me megaraid counters were worthless, it didn't changed until disk died completely (the state when it doesn't start at all), I've used similar SASes in terms of vendor and size.
After some investigation, it looks like we're getting very slow disk reads. Phase 2 - using internal log - scan filesystem freespace and inode maps... - agno = 0 - agno = 1 - agno = 2 - agno = 3 - process newly discovered inodes...
We’re excited to release new versions of Source Tree for Mac (2.2.2) and Windows (1.8.2).
No modify flag set, skipping filesystem flush and exiting. So, no surprise the new computer smacked the other two around, but in a few tests the older systems were able to keep up admirably.In particular, , where the 6700K came out in front by margins for 30-40 per cent. :) I've read your SMART stats, but in current form they're useless too. Weirdly your # Ran this for each individual disk on the /dev/sdb array: smartctl -a -d megaraid,18 /dev/sdb Error counter log: Errors Corrected by Total Correction Gigabytes Total ECC rereads/ errors algorithm processed uncorrected fast | delayed rewrites corrected invocations [10^9 bytes] errors read: 7950078 0 0 7950078 7950078 660.801 0 write: 0 0 0 0 0 363.247 0 verify: 12 0 0 12 12 0.002 0 Non-medium error count: 3253718 With the LSI's there are a few of things that are really important. Then you can re-run your tests to see if there is any change.
2) Flash the firmware on the drives and make sure it's update to as well. Based on the release notes on LSI's website, they just released a new driver at the end January.
* Note that this file was changed from Fallout4following update 1.2". Just open the custom and copy/paste in the necessary lines. The custom overwrites what's in the Fallout4.ini, but without actually overwriting it (if that makes sense; it's like loose files overwriting .bsas, but leaving the untouched). Just open the custom and copy/paste in the necessary lines. The custom overwrites what's in the Fallout4.ini, but without actually overwriting it (if that makes sense; it's like loose files overwriting .bsas, but leaving the untouched). I think that did it because I'm not getting the message anymore.